
Why Is Hytale Using So Much RAM? Causes & Fixes (2026)
Hytale early access is here and so are the performance complaints.
If you’ve been asking:
- Why is Hytale using so much RAM?
- Why is my Hytale server using too much memory?
- Why does Hytale start smooth, then get laggy after an hour?
You’re not alone.
In this guide, you’ll learn the real causes of high RAM usage in Hytale (client and server), plus practical fixes you can apply right now.
✅ This article covers:
- How much RAM Hytale actually needs in 2026
- Why early access builds tend to use more memory
- The biggest settings that increase RAM usage (especially view distance)
- How to reduce Hytale server RAM usage using MaxViewRadius
- When you truly need to upgrade hardware
Official Hytale downloads and updates: https://hytale.com/download
Hytale RAM Requirements in 2026 (Minimum vs Recommended)
Before you assume something is “wrong”, compare your setup to what players are realistically using.
Minimum RAM (Playable on low settings)
- 8 GB RAM (with a dedicated GPU)
- 12 GB RAM (if you’re on integrated graphics)
Recommended RAM (Smooth gameplay for most players)
- 16 GB RAM
If you stream or multitask while playing
If you play Hytale while running Discord, Chrome, OBS, and other apps:
- 32 GB RAM is ideal
💡 Important: On an 8 GB PC, the OS + background apps can force heavy disk swapping, which feels like “Hytale lag” even when the game itself is not broken.
Hytale Server RAM Requirements (The Real Story)
Server RAM needs vary wildly depending on:
- Player count
- Exploration (players spreading out)
- View distance
- Mods / scripts
A rough starting point for planning:
- Up to 4 players: 4 GB RAM
- 5–10 players: 6–8 GB RAM
- 10–20 players: 8–10 GB RAM
- 20–40 players: 10–16 GB RAM
- Heavily modded / large networks: 16–32 GB+
Most hosts warn that view distance and mods matter more than raw player count.
Why Is Hytale Using So Much RAM? (Main Causes)
1) View Distance Loads Too Much World Data
Hytale defaults to a large view radius, meaning more of the world is loaded and simulated at once.
That consumes RAM for:
- Terrain/voxel data
- Entities (NPCs, mobs, dropped items)
- AI behavior states
- Lighting & effects
- Collision & physics
The most important server setting: MaxViewRadius
On servers, the biggest memory lever is usually this:
"MaxViewRadius": 32
When this value is high:
- More chunks stay loaded per player
- Players spreading out multiplies RAM usage
- Garbage collection gets heavier
✅ If you fix only one thing on a Hytale server, fix this.
2) Early Access Optimization Isn’t Finished Yet
Early access games often ship with:
- Memory leaks
- Cache issues
- Worldgen spikes
- Performance degradation over time
Signs you’re hitting a memory leak / fragmentation issue
- RAM usage slowly rises over time
- Stutters get worse after 1–3 hours
- Restarting the game/server instantly improves performance
For technical updates and patch notes, always check the official Hytale news page:
- Hytale News: https://hytale.com/news
3) Mods and Scripts Can “Lock” RAM Usage
Hytale launched with modding support — which is great… but also dangerous for performance.
Unoptimized mods can:
- Keep large caches in memory forever
- Keep areas permanently loaded
- Spawn too many entities
- Run heavy scripts every tick
If your server runs fine in vanilla but RAM explodes after adding mods, the cause is almost always:
- Too many overlapping mod features
- Poorly written scripts
- Global systems that never unload
4) AI, Entities, and World Complexity Cost Memory
Compared to older block games, Hytale leans harder into:
- Richer NPC behaviors
- More complex combat systems
- Higher detail assets and animations
- Persistent RPG-like systems
That means:
- More memory per entity
- More system state kept active in RAM
- Bigger world structures in memory
So yes — Hytale can legitimately use more RAM than you expect, especially in busy areas.
5) Server-Side Background Services Also Use RAM
Your dedicated server usually runs more than just the game:
- OS caching and filesystem buffers
- Server panel agents
- Security tools
- Backups
- Monitoring processes
This reduces the RAM available for the Java server process, even before the game starts.
How to Reduce Hytale RAM Usage (PC / Client Fixes)
Step 1) Close Background Apps That Eat Memory
Before changing Hytale settings:
- Close browsers (especially 20+ tabs)
- Disable overlays (Discord, GPU overlays)
- Close launchers you don’t need
- Disable unnecessary startup apps
✅ On 8–16 GB machines, this can free 1–3 GB RAM.
Step 2) Lower View Distance and Graphics Settings
This is the biggest win for both stuttering and RAM pressure.
Recommended actions:
- Reduce view distance until stable
- Lower shadows / particles / post-processing
- Disable heavy effects if needed
💡 Lowering view distance reduces:
- Loaded world size
- Active entities
- CPU spikes and memory pressure
Step 3) Optimize Windows for Gaming
On Windows 10/11:
- Enable Game Mode
- Use a High Performance power plan
This prevents CPU down-clocking and reduces stutters that often look like “RAM issues.”
Step 4) Update Drivers and OS
Outdated GPU drivers can cause:
- rendering stalls
- memory inefficiencies
- stuttering / lag spikes
Always stay current with NVIDIA / AMD / Intel drivers.
Step 5) Know When You Need More RAM
If you’ve done everything above and still struggle:
- Upgrading from 8 GB → 16 GB is the biggest improvement for most players.
- 32 GB is best if you stream or multitask heavily.
How to Reduce Hytale Server RAM Usage (Server Fixes)
Step 1) Reduce MaxViewRadius (Biggest Server RAM Fix)
- Stop the server
- Open
config.json - Find:
"MaxViewRadius": 32
- Change it based on your RAM:
- 4 GB RAM → 8
- 8 GB RAM → 12
- 16 GB RAM → 16
- 16 GB+ → 24–32 (only if stable)
✅ For most servers, 16 is the best balance between visibility and performance.
Step 2) Set Smart Java Heap Limits (-Xms and -Xmx)
Don’t give Java all your RAM. Use a fixed heap.
Small friends server (2–6 players)
java -Xms4G -Xmx4G -jar HytaleServer.jar --assets Assets.zip
Small community (8–16 players)
java -Xms6G -Xmx6G -jar HytaleServer.jar --assets Assets.zip
Larger / modded server (20+ players)
java -Xms10G -Xmx10G -jar HytaleServer.jar --assets Assets.zip
✅ Best practice:
- Leave 2–4 GB free for OS + caching
- Increase
-Xmxonly if you see consistent memory pressure
Step 3) Keep Player Spread in Mind
RAM usage doesn’t only depend on player count.
It also depends on where players are.
If 10 players are all in one town → RAM usage is stable.
If 10 players spread across the world → RAM usage can spike hard.
✅ Fix this by lowering view distance before upgrading RAM.
Step 4) Audit and Remove Heavy Mods
Use this process:
- Start vanilla (measure baseline RAM)
- Add mods one-by-one
- Remove any mod that:
- keeps areas always loaded
- spawns too many entities
- runs complex logic every tick
Light QoL mods usually have minimal impact.
Big RPG frameworks or global systems are often the worst offenders.
Step 5) Optimize Other Server Settings
Example config structure:
{
"ServerName": "My Hytale Server",
"MaxPlayers": 20,
"MaxViewRadius": 16,
"LocalCompressionEnabled": true,
"ConnectionTimeouts": {
"JoinTimeouts": {}
},
"RateLimit": {},
"Mods": {}
}
Consider:
- Lowering
MaxPlayersif RAM is tight - Enabling compression where supported
- Using timeouts/rate limits to reduce wasted resources
Step 6) Monitor RAM Over Time (And Restart if Needed)
Track:
- RAM usage trend over hours
- CPU spikes during world generation
- GC pauses
If performance degrades until a restart…
That’s common in early access.
✅ Until optimization patches improve memory handling:
- Schedule restarts every 12–24 hours
Quick Hytale RAM Calculator (Server Planning)
Use this simple planning model:
- Baseline: 4 GB for the first 4 players
- Add: +1 GB per additional player (safe buffer)
- Mods: multiply by 1.5× to 2× for heavy modpacks
- Large worlds / always-loaded systems: add 2–4 GB
Examples
- 6–8 friends, light mods → 6–8 GB
- 20-player community server, some mods → 10–16 GB
- 50-player heavily modded network → 16–32 GB+
FAQ: Hytale RAM, Memory Leaks, and Performance (2026)
Does Hytale use more RAM than Minecraft?
Yes — Hytale currently targets richer AI systems, larger default view distances, and more complex gameplay mechanics than vanilla Minecraft, so it often uses more RAM per player and world area.
Is 8 GB RAM enough for Hytale in 2026?
Technically yes (minimum for dedicated GPUs), but it leaves very little headroom for Discord, browsers, or background apps. 16 GB is strongly recommended.
How do I know if I have a Hytale memory leak?
Signs include:
- RAM usage steadily climbs the longer you play
- Stutters get worse over time
- Crashes or “out of memory” errors
If restarting fixes everything instantly, you’re likely hitting early access leak behavior.
What is the best MaxViewRadius for a Hytale server?
For most servers:
- 16 = best overall balance
- 8–12 = low-RAM / budget servers
- 24–32 = only on high-end hardware with lots of RAM
When will Hytale RAM usage improve?
Early updates are expected to prioritize technical improvements and performance fixes.
Track updates and patch notes here:
- Official Hytale News: https://hytale.com/news
Final Thoughts
If Hytale is using too much RAM in 2026, it’s usually caused by one of these:
✅ High view distance (client + server)
✅ Early access performance issues
✅ Modded servers with heavy scripts
✅ Too many entities / complex world activity
Best quick fix (server owners)
✅ Lower MaxViewRadius to 12–16.
Best quick fix (players)
✅ Lower view distance + close background apps.
Published by UpbeatUptake.com
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